Posts tagged "gameplay"

id Software Part 1: Scrolling Around

www.youtube.com Click here to watch the Video Game Crash of 1983: Continue? All your History: id Software Part 1: Scrolling around (S03E07) from 3D gaming to first-person shooters, many of modern gaming’s biggest sellers have their roots in the legendary id Software. but id was never a mammoth corporation with tons of capital, but rather, a couple of dudes with no money and no reputation. In this first episode of our retrospective, watch and see how a couple of gamers took their first steps on a journey to change the world. this video will show you: HOW TO use emerging technologies to your advantage HOW TO Harness the power of genius to create your own company HOW TO Respect liars as the key to your success – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – Follow Machinima on Twitter! Machinima twitter.com inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE MMO & RPG GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com TAGS: ”id Software” ”All your History” AYH ”All your History are Belong to Us” ”video game” PC computer game history Rage Doom Quake Hexen Wolfenstein first-person shooters ”John Romero” SoftDisk ”Gamer’s Edge” ”John Carmack” Apogee ”Commander Keen” Dos SidescrollingVideo Rating: 4 / 5

www.youtube.com Click here to watch the Rock of Ages E3 2010 Debut Trailer! Rock of Ages Interview w/ Aram Jabbari at E3 2010 – inside Gaming plus Aram Jabbari, Public Relations Atlus, presents the general consept and overview for Rock of Ages the next release for this niche studio. – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – Follow Machinima on Twitter! Machinima twitter.com inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com FOR MORE TRAILERS, GO TO: www.youtube.com TAGS: Rock of Ages E3 2010 Developer PR Aram Jabbari machinima videogame video game xbox 360 xbox360 microsoft playstation3 ps3 playstation sony computer entertainment scea soe atlus ace team new gameplay exclusive yt:quality=highVideo Rating: 3 / 5

id Software Part 1: Scrolling Around


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    Posted by admin - March 15, 2011 at 10:00 pm

    Categories: Technology   Tags: , , , , ,

    Angry Birds Halloween hits iPad, iPhone and iPod touch

    Two new versions of Angry Birds are now available on iTunes, just in time for the "Witching" season. Skip related content

    Angry Birds Halloween, for iPhone and iPod touch, and Angry Birds Halloween HD, for iPad, are completely new games, with 45 levels apiece and new themes and graphics throughout. obviously, the colour pallet has taken a turn towards the more orange range of the spectrum, and there's an

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    Posted by admin - November 17, 2010 at 3:00 pm

    Categories: iPod, iPhone, Xbox 360   Tags: ,

    Small Differences Between Japanese Final Fantasy XIII and International FFXIII

    Final Fantasy XIII on the Xbox 360 and the PS3 are different. but that’s not all.

    According to website Final Fantasy-XIII.net, there are several slight differences between the Japanese version of the FFXIII and the International version:

    • Vibration: “However, how powerful the vibration is has been changed dramatically,” writes the site. “You seldom feel it during gameplay and when you do, it’s so weak it’s barely worth having.”

    • Save Points: “In the Japanese release, when you exit the save menu, you could hold down the analogue stick while the screen quickly switched back to gameplay and you’d immediately start running,” explains Final Fantasy-XIII.net. “Now if you do that you’ll stay motionless.” According to the site, players need to release the analogue stick and try once again.

    • Shroud Menu: this was called the “Smoke Menu” in the Japanese version and allowed players to run around with this menu open and use it when players saw fit. “Now when you press L1 to open the shroud menu you can’t move,” adds the site. “This means you have to make sure you’re the perfect distance from your target to use an aerosol or the time limit will run out and you’ll end up wasting it.”

    Not sure why these small tweaks were made for the International version of the game.

    The Irritating Changes made to Final Fantasy XIII [Final Fantasy-XIII.net]

    Send an email to the author of this post at bashcraft@kotaku.com.

    Small Differences Between Japanese Final Fantasy XIII and International FFXIII


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    Posted by - March 12, 2010 at 2:00 pm

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