EA: FIFA 11 coming to PC | bit-tech.net

Originally Posted by Sloth
You’ve mentioned the wrong part, broskie. You’ll want to wave around your video card when talking about games.

That bit aside, you’ll notice that, as said before, console games are heavily aliased compared to PC games. correct me if I’m wrong, but I don’t believe either the PS3 or 360 is even capable of anti-aliasing. For a game like Assassin’s Creed you’ll notice the difference instantly. I’ve got the first on PC and force AA, and the second on PS3. It’s almost painful to see all those jagged edges as I climb along buildings.

The beauty of God of War 3 is that it has very linear gameplay. the developers can heavily control just what the player sees and what needs to be rendered. That’s not even a console vs. PC thing, look at the Assassin’s Creed that I mentioned earlier: player has free roam, more potential for things to need being rendered, all objects must have high quality textures in case the player comes close. It does not look as pretty. GoW3 knows everywhere you can go and as such only has to worry about a relatively small number of polygons and textures to keep at high quality. and it really does create a beautiful game, I love it, but it does not make a console’s rendering capability better than the PC. if it was ported to PC it would look exactly the same, and even better if someone such as myself forced anti-aliasing and anistropic filtering.

I’d also like to point out bad Company 2, it’s a very pretty multi-platform game. unfortunately for consoles, it runs on what the PC has classed as “Low” settings.

Anywho! Their PR person must not have been thinking what that quote would look like to non-FIFA fans :)

EA: FIFA 11 coming to PC | bit-tech.net


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