Chinese Investment in Epic Games Spurs Growth for Developer

Epic Games just got bigger. Chinese Internet, mobile and telecommunications company Tencent Holdings Limited, which already licenses Epic’s Unreal Engine 3 technology, has agreed to acquire a minority stake in the Cary, North Carolina-based game developer.  Following the strategic investment, Epic will continue to operate independently and seek to further expand its game franchises across multiple platforms. the deal is expected to close within one month, subject to customary closing conditions. Terms of the investment were not disclosed.

Epic Games President Dr. Michael Capps recently announced that the company will be acquiring the remnants of Big huge Games to form Epic Games Baltimore. As many as 50 employees will be added to Epic’s roster of 250 with offices in Seoul, Korea and Yokohama, Japan and studios People Can fly in Warsaw, Poland and Chair Entertainment in Salt Lake City, Utah.

With more than 20 years in the game industry, Epic has a proven track record of creating cutting-edge games and game engine technology for major platforms. Epic’s products and services include the Unreal Engine, the market-leading 3D game engine technology used by many game development studios globally, including Tencent; the billion-dollar Gears of War franchise for Xbox 360; the multimillion-selling Unreal and Unreal Tournament games for PC and consoles; and Infinity Blade, one of the top-grossing game series for iOS with over $30 million generated in revenue. Epic is currently working on Gears of War: Judgment for a 2013 release, Infinity Blade Dungeons for iOS, a new downloadable strategy game called Fortnite and several unannounced titles.

“We've developed a huge amount of respect for the Epic team for many years now, as dedicated players of Epic's games and as licensees of Epic's Unreal Engine technology,” said David Wallerstein, Senior Executive Vice President of Tencent. “Epic's deep commitment to quality across all of its games and technologies inspires us. They've been raising expectations in gaming for two decades now and they're just getting started. we have a lot that we can learn from each other, and we look forward to supporting the Epic team as they embark on their next phase of gaming innovation across both emerging and familiar platforms.”

About the Author John Gaudiosi Editor-in-Chief

John Gaudiosi has been covering videogames for the past 20 years for outlets like the Washington Post, CNET, Wired Magazine and CBS.com. he has focused on the convergence of entertainment and videogames for outlets like Video Business, Home Media Magazine, Entertainment Weekly, the Hollywood Reporter and Variety. he currently serves as Editor-in-Chief of Gamerlive.TV and is also a freelance game columnist for Reuters and writes for outlets like Forbes.com, NVISION, Official PlayStation Magazine, EGM Now, Geek Monthly, PrimaGames.com, and Yahoo! Games. John also serves as the video game expert for NBC in Washington D.C. and has produced videogame documentaries for the History Channel and Starz Entertainment. John was named one of the Top 50 Game Journalists in the world by Next-Gen.biz in 2007. he is the co-author of Scholastic Books' How to Get into Videogames, Prima Publishing's Madden: Twenty Years of Videogame Football and Electronic Arts: the Official History.

Chinese Investment in Epic Games Spurs Growth for Developer


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